AI Insights · Timothy · April 2023
Top 5 Squad RPG Apps on iOS in Australia: Q1 2023 Performance
An overview of the performance metrics of the top 5 squad RPG apps on iOS in Australia during Q1 2023, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 squad RPG apps on iOS in Australia showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at each app's performance data.
RAID: Shadow Legends from Plarium Global Ltd experienced fluctuations in both revenue and user engagement. Weekly revenue peaked at approximately $63K in late December and saw a dip to around $36K in late February, before climbing back to nearly $58K by the end of March. Downloads were relatively stable, peaking at 1.2K in early January and again in early March. The number of active users showed a slight decline, starting at 7.6K at the end of December and dropping to around 6.1K by the end of March.
X-HERO by BINGCHUAN NETWORK saw significant variations in its weekly revenue and user base. The app's revenue started at $63K in late December, dropped sharply to around $6.4K in early January, and then rebounded to approximately $29.4K by the end of March. Downloads spiked to 11.9K in early March, following a low of just 14 in mid-January. Active users also showed notable changes, peaking at 112K in early February before settling at around 51.5K by the end of the quarter.
Hero Wars: Alliance from Nexters Global LTD had a consistent performance in terms of revenue and active users. The app's weekly revenue saw a peak of approximately $40.8K in mid-February and a low of around $14.3K in late February, ending the quarter at about $33.5K. Downloads decreased gradually from a high of 12.1K in early January to about 2.9K by the end of March. Active users also declined from 14.5K in early January to around 9.6K at the end of the quarter.
GODDESS OF VICTORY: NIKKE by Level Infinite showed diverse trends in its performance metrics. Weekly revenue reached a high of approximately $53.2K in early January but dropped to around $8.9K by mid-March. Downloads were highest at 1.8K in early January and lowest at 385 by the end of March. Active users increased from 5.8K in early January to a peak of about 6.4K in late February, before slightly declining to around 5.8K by the end of March.
Star Wars™: Galaxy of Heroes from Electronic Arts maintained relatively stable performance metrics. The app's weekly revenue fluctuated between $28.3K in late December and $19.4K in mid-March, ending the quarter at about $21.3K. Downloads saw a peak of 1.6K in mid-March, with a low of 503 in late January. Active users remained fairly steady, starting at around 20.5K in late December and ending at approximately 17K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's platform.